![]() ![]() Step 6: For every object, there will be a centre point in this process, we need to change the centre point to the bottom because we have an object ball if the ball has a center point in the middle while touching the ground, its center point will meet the ground where it won’t look professional, so I changed the center point if we have any other object we can change the center point according to the requirement. Here you can see how the shape is in this shape, the ball is going to travel, you can find the first point out of the screen where the ball travels from out of the screen. Step 5: Now draw a shape according to our animation requirement, we have imported a ball object, so I draw a shape of up and down because I feel that the ball need to fall from up to down and jump step by step so I started the first point at the top and draw an up and down shape and ends at a corner where the ball needs to stop. Step 4: Select the pen tool to draw the shape. ![]() Step 3: Select the shape layer where we are going to draw a path for our animation. Step 2: We can animate the object with keyframe animation by changing the start and end position it’s a basic normal process anyone can do.īut if you need to do something different or creative animation, just go through the pen tool. ![]() Step 1: Import any of the objects which you willing to animate here, I am importing a ball. Not the only shape we can animate a particle with the help of a pen tool.įollowing are the steps of creating animation with the pen tool.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |